Impact

Empowering the next generation of changemakers

Our 2025/26 impact journey

We help schools deliver innovative, project-based learning that equips young people with the tech innovation and essential skills to shape their future. This year has been full of learning - how AI advancements are shaping the world of work we’re preparing young people for, how we can update our courses to build the most important skills, and how we can continue evolving our approach to understanding and measuring our impact.

In 2025/26, our courses reached:

Schools

Young People

Teachers

Our Theory of Change

Everything we do and the decisions we make are guided by the impact we aim to have. Our Theory of Change describes how our activities lead to key long and short-term outcomes for the young people that take part in our courses. These outcomes, in turn, contribute to building a world in which every young person has the skills to shape their future. Our Theory of Change ensures we are impact-led, and helps us hold ourselves accountable to our mission and vision.

The skills that matter

In an increasingly AI-driven world, young people need a balance of digital literacy, computing and essential life skills. This year, we developed our existing course materials to better facilitate this skills development, and designed AI for Good 2.0 - our brand new course designed to go even further on skills.

of student survey respondents enjoyed generating app ideas

of student survey respondents enjoyed building their app prototype

of student survey respondents reported increased confidence in their computing skills

of student survey respondents reported improvements in two or more essential skills

of teacher survey respondents observed improvements in two or more essential skills among their students

Inspired by industry

Young people’s access to opportunities to build their careers knowledge and workplace readiness continues to be a major challenge. We leverage our network of industry professionals to bring meaningful industry insights and inspiration to learners on Apps for Good courses, broadening their understanding of what it means and looks like to work in tech.

of student survey respondents who had an Industry Engagement session found the feedback from volunteers helpful

of teacher survey respondents rated their Industry Engagement session as “Excellent” or “Very good”

student teams entered our 2026 Showcase

volunteers reviewed and provided feedback on students' app ideas

reviews of students’ app ideas

votes in our Showcase People’s Choice Award

Project-based learning

The project-based learning at the centre of Apps for Good courses connects students’ work to real-world problems and gives it context, purpose, and relevance. As well as leading to more engaged, motivated learners, this helps challenge preconceptions about computing and broadens students’ aspirations for the future.

of student survey respondents enjoyed taking part in the course

of student survey respondents feel more knowledgeable about how technology can benefit society or the climate

of student survey respondents feel more confident in their ability to use technology to shape their life and the world around them

2025/26 in focus: independent evaluation

For the last three years, Apps for Good have been working with the Institute for Employment Studies on an independent evaluation of our App for Social Action Course. As the project concludes, we reflect on our key learnings and what we’re doing next as a result of this work.