The Misbourne School
Apps for Good School of the Year 2020
The Misbourne's 2020 Story
The Misbourne school have been invaluable to Apps for Good throughout the 2019-20 academic year.
The incredible Computer Science department has delivered both our App Development and our Machine Learning courses to numerous students across multiple year groups. They have always been incredibly supportive of our mission and have provided us with invaluable user research to help us continually improve our courses for both students and teachers. We look forward to continuing to work with The Misbourne to help inspire their students in future years.
We spoke to Shazia Khaliq from the Misbourne school about their incredible 2020 Apps for Good journey.
What are the key skills that you and your students have developed by taking part in Apps for Good courses?
Using Apps for good, has really helped my students understand the important of working together as a team. They have gained skills in user design, market research and overall the fundamentals of creating a product which meets a specific problem that they identified. They have used gained various technical and non-technical skills. Communication has be key in their group work to ensure that they agree to roles and responsibilities.
What does entering the Awards and making it to the finals mean to you and your students?
I am extremely proud of the hard work and effort that the students have put into making their ideas an reality. Finalising the product scope, developing the design has given them confidence to transform an idea in a real life working product. Showcasing their product has helped many of our pupils find the drive to succeed working with technology.
Finalising the product scope, developing the design has given then confidence to transform an idea in a real life working product. Showcasing their product has helped many of our pupils find the drive to succeed working with technology.”
Shazia Khaliq, Computer Science Teacher, The Misbourne School
What has been a highlight of your Apps for Good journey?
The highlight for me as a teacher has been to see the students develop various skills and create products that meet a user defined problem. They have identified problems, completed market research, developed product specification adapted specifications according to user feedback and then created mock ups, logos and finally developed a prototype of the application.